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Unity SDK MessageReceiver object

Docs for TezosManager.Instance.Tezos.MessageReceiver:

Events you can subscribe to, when they happen, and what they pass to the listeners.

  • AccountConnected: Runs when an account connects
  • AccountConnectionFailed: Runs when an attempt to connect to an account fails and provides error information
  • AccountDisconnected: Runs when an account disconnects
  • ContractCallCompleted: Runs when a call to a smart contract is confirmed on the blockchain and provides the hash of the transaction
  • ContractCallFailed: Runs when a call to a smart contract fails and provides error information
  • ContractCallInjected: Runs when the SDK sends a transaction to a smart contract but before it is confirmed on the blockchain
  • HandshakeReceived: Runs when the handshake with a user's wallet application is received and provides the information necessary to connect the wallet to the dApp
  • PairingCompleted: Runs when the user's wallet is connected to the project but before the user has approved the connection in the wallet app
  • PayloadSigned: Runs when the user signs a payload and returns the signature information